From Employee to Entrepreneur: The Product Mindset Shift
Starting your own company changes how you think about products, users, and business strategy. Here are the key mindset shifts I experienced.
All of my long-form thoughts on programming, leadership, product design, and more, collected in chronological order.
Starting your own company changes how you think about products, users, and business strategy. Here are the key mindset shifts I experienced.
Remote work has fundamentally changed how product teams collaborate. Here's how to build effective remote product development processes.
Accessibility isn't a feature to add later—it's a fundamental aspect of good design that makes products better for everyone.
A product roadmap is more than a list of features—it's a strategic communication tool that aligns teams and stakeholders around shared goals.
Combining quantitative analytics with qualitative user research to make informed design decisions that actually improve user experience.
Successful products require seamless collaboration between designers and developers. Here's how to make that collaboration work effectively.
Being a Product Owner in an Agile environment requires balancing long-term vision with sprint-level execution while maintaining team velocity and stakeholder alignment.
A design system is more than a collection of components—it's the foundation for consistent, efficient product development across teams.
Moving beyond assumptions and gut feelings to make data-driven product decisions that actually solve user problems.
Years of frontend development have taught me that great user experiences come from disciplined engineering practices and attention to detail.
Success as a Product Owner depends as much on managing people and expectations as it does on understanding the product. Here are the strategies that work.
Building technology solutions for healthcare requires a deep understanding of user needs, regulatory requirements, and the human impact of every design decision.
The transition from hands-on development to product ownership taught me invaluable lessons about balancing technical expertise with strategic thinking.
Most companies try to stay ahead of the curve when it comes to visual design, but for Planetaria we needed to create a brand that would still inspire us 100 years from now when humanity has spread across our entire solar system.
When you’re building a website for a company as ambitious as Planetaria, you need to make an impression. I wanted people to visit our website and see animations that looked more realistic than reality itself.
When we released the first version of cosmOS last year, it was written in Go. Go is a wonderful programming language, but it’s been a while since I’ve seen an article on the front page of Hacker News about rewriting some important tool in Go and I see articles on there about rewriting things in Rust every single week.